Borůvka's algorithm
Algorithm for finding minimum spanning trees by repeatedly finding the shortest edge out of each subtree in a forest and adding all such edges to the forest
Land
Borůvka's algorithm is a greedy algorithm for finding a minimum spanning tree in a graph, or a minimum spanning forest in the case of a graph that is not connected. It was first published in 1926 by Otakar Borůvka as a method of constructing an efficient electricity network for Moravia. The algorithm was rediscovered by Choquet in 1938; again by Florek, Łukasiewicz, Perkal, Steinhaus, and Zubrzycki in 1951; and again by Georges Sollin in 1965. This algorithm is frequently called Sollin's algorithm, especially in the parallel computing literature. The algorithm begins by finding the minimum-weight edge incident to each vertex of the graph, and adding all of those edges to the forest. Then, it repeats a similar process of finding the minimum-weight edge from each tree constructed so far to a different tree, and adding all of those edges to the forest. Each repetition of this process reduces the number of trees, within each connected component of the graph, to at most half of this former value, so after logarithmically many repetitions the process finishes. When it does, the set of edges it has added forms the minimum spanning forest.
CardsKnowledge
Borůvka's algorithm
Algorithm for finding minimum spanning trees by repeatedly finding the shortest edge out of each subtree in a forest and adding all such edges to the forest
Borůvka's algorithm is a greedy algorithm for finding a minimum spanning tree in a graph, or a minimum spanning forest in the case of a graph that is not connected. It was first published in 1926 by Otakar Borůvka as a method of constructing an efficient electricity network for Moravia. The algorithm was rediscovered by Choquet in 1938; again by Florek, Łukasiewicz, Perkal, Steinhaus, and Zubrzycki in 1951; and again by Georges Sollin in 1965. This algorithm is frequently called Sollin's algorithm, especially in the parallel computing literature. The algorithm begins by finding the minimum-weight edge incident to each vertex of the graph, and adding all of those edges to the forest. Then, it repeats a similar process of finding the minimum-weight edge from each tree constructed so far to a different tree, and adding all of those edges to the forest. Each repetition of this process reduces the number of trees, within each connected component of the graph, to at most half of this former value, so after logarithmically many repetitions the process finishes. When it does, the set of edges it has added forms the minimum spanning forest.
Read the article on Wikipedia ↗How these stats are calculated
Every value is derived from a measurement of the article, with no manual input. The measurements below were taken on September 9, 2026.
Land — Holds a whole zone and alters what stands there. Never attacks.
Extent
Article length
58 / 120
Stability
Reference density and count
30 / 120
Permanence
Age and revision count
281 / 400
Activity
Recent edit activity and view trend
6 / 30
Influence
Language editions and incoming links
47 / 100
Article size
11 kB
Sources cited
10
Sections
5
Revisions
210
Revisions in 90 days
1
Incoming links
198
Language editions
18
Views over 12 months
16,152
Created on
March 16, 2003
Wikidata statements
10
Common — 70.4th percentile of notability
Rarity ranks cards by how famous their subject is: readership, number of languages and incoming links. This tier appears in 60.00% of cards pulled from packs. It says nothing about the card’s power, which is 407 out of 1000 here.
Effect
This card does not fight on its own: it carries a single effect, chosen by its dominant measure.
Knowledge — type matchups
Strong against
Weak against
The source article
This card maps to the Wikidata item Q1468211, present in 18 Wikipedia editions.
Illustration : file on Wikimedia Commons — Alieseraj — licence CC BY-SA 3.0. Article text licensed under CC BY-SA 4.0.
Other Knowledge cards
Real Madrid Club de Fútbol
Association football club in Madrid, Spain
Concept
Vietnam War
Armed conflict in Vietnam, Laos, and Cambodia between North Vietnam and South Vietnam, from 1955 to 1975
Concept
Map
Publication type or genre, visual representation of geographic space
Concept
Dam
Barrier that impounds water or underground streams
Land