8
Knowledge

Brain–computer interface

Connection between brain and computer

Concept

A brain–computer interface (BCI), sometimes called a brain–machine interface (BMI), is a direct communication link between the brain's electrical activity and an external device, most commonly a computer or robotic limb. BCIs are often directed at researching, mapping, assisting, augmenting, or repairing human cognitive or sensory-motor functions. Due to the cortical plasticity of the brain, signals from implanted prostheses can, after adaptation, be handled by the brain like natural sensor or effector channels. They are often conceptualized as a human–machine interface that skips the intermediary of moving body parts (e.g. hands or feet). BCI implementations range from non-invasive (EEG, MEG, MRI) and partially invasive (ECoG and endovascular) to invasive (microelectrode array) based on how physically close electrodes are to brain tissue. Research on BCIs began in the 1970s by Jacques Vidal at the University of California, Los Angeles (UCLA) under a grant from the National Science Foundation. This was followed by a contract from the Defense Advanced Research Projects Agency (DARPA) that prompted further research into the technology. Vidal's 1973 paper introduced the expression brain–computer interface into scientific literature. Following years of animal experimentation, the first neuroprosthetic devices were implanted in humans in the mid-1990s

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Rare122984 / 477692

CardsKnowledge

Brain–computer interface

Connection between brain and computer

A brain–computer interface (BCI), sometimes called a brain–machine interface (BMI), is a direct communication link between the brain's electrical activity and an external device, most commonly a computer or robotic limb. BCIs are often directed at researching, mapping, assisting, augmenting, or repairing human cognitive or sensory-motor functions. Due to the cortical plasticity of the brain, signals from implanted prostheses can, after adaptation, be handled by the brain like natural sensor or effector channels. They are often conceptualized as a human–machine interface that skips the intermediary of moving body parts (e.g. hands or feet). BCI implementations range from non-invasive (EEG, MEG, MRI) and partially invasive (ECoG and endovascular) to invasive (microelectrode array) based on how physically close electrodes are to brain tissue. Research on BCIs began in the 1970s by Jacques Vidal at the University of California, Los Angeles (UCLA) under a grant from the National Science Foundation. This was followed by a contract from the Defense Advanced Research Projects Agency (DARPA) that prompted further research into the technology. Vidal's 1973 paper introduced the expression brain–computer interface into scientific literature. Following years of animal experimentation, the first neuroprosthetic devices were implanted in humans in the mid-1990s

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How these stats are calculated

Every value is derived from a measurement of the article, with no manual input. The measurements below were taken on September 6, 2026.

ConceptAlters a rule of the game for as long as it stays in play.

REA

Reach

Article length

110 / 120

RIG

Rigour

Reference density and count

60 / 120

ANC

Anchorage

Age and revision count

351 / 400

CUR

Currency

Recent edit activity and view trend

17 / 30

DIF

Diffusion

Language editions and incoming links

67 / 100

Article size

147 kB

Sources cited

262

Sections

43

Revisions

3,043

Revisions in 90 days

24

Incoming links

1,258

Language editions

42

Views over 12 months

163,892

Created on

April 28, 2004

Wikidata statements

39

Rare — 96.7th percentile of notability

Rarity ranks cards by how famous their subject is: readership, number of languages and incoming links. This tier appears in 10.00% of cards pulled from packs. It says nothing about the card’s power, which is 726 out of 1000 here.

Effect

This card does not fight on its own: it carries a single effect, chosen by its dominant measure.

PanacheYou gain one extra energy each turn.

Knowledgetype matchups

Strong against

CosmosLand

Weak against

MythPower

The source article

This card maps to the Wikidata item Q897410, present in 42 Wikipedia editions.

Illustration : file on Wikimedia CommonsMike Cai Chen licence CC0. Article text licensed under CC BY-SA 4.0.

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