4
Power

Fiefdom

System of economic and political governance for the land conceded by a lord to a vassal during the Middle Ages in Europe

Land

A fief (; Latin: feudum) was a central element in medieval contracts based on feudal law. It consisted of a form of property holding or other rights granted by an overlord to a vassal, who held it in fealty or "in fee" in return for a form of feudal allegiance, services or payments. The fees were often lands, land revenue or revenue-producing real property like a watermill, held in feudal land tenure: these are typically known as fiefs or fiefdoms. However, not only land but anything of value could be held in fee, including governmental office, rights of exploitation such as hunting, fishing or felling trees, monopolies in trade, money rents and tax farms. There never existed a standard feudal system, nor did there exist only one type of fief. Over the ages, depending on the region, there was a broad variety of customs using the same basic legal principles in many variations.

Fertile CrescentYour beings gain 9% Attack — half outside its type.
Epic32081 / 386892

CardsPower

Fiefdom

System of economic and political governance for the land conceded by a lord to a vassal during the Middle Ages in Europe

A fief (; Latin: feudum) was a central element in medieval contracts based on feudal law. It consisted of a form of property holding or other rights granted by an overlord to a vassal, who held it in fealty or "in fee" in return for a form of feudal allegiance, services or payments. The fees were often lands, land revenue or revenue-producing real property like a watermill, held in feudal land tenure: these are typically known as fiefs or fiefdoms. However, not only land but anything of value could be held in fee, including governmental office, rights of exploitation such as hunting, fishing or felling trees, monopolies in trade, money rents and tax farms. There never existed a standard feudal system, nor did there exist only one type of fief. Over the ages, depending on the region, there was a broad variety of customs using the same basic legal principles in many variations.

Read the article on Wikipedia

How these stats are calculated

Every value is derived from a measurement of the article, with no manual input. The measurements below were taken on September 6, 2026.

LandHolds a whole zone and alters what stands there. Never attacks.

EXT

Extent

Article length

63 / 120

STA

Stability

Reference density and count

46 / 120

PER

Permanence

Age and revision count

308 / 400

ACT

Activity

Recent edit activity and view trend

5 / 30

INF

Influence

Language editions and incoming links

76 / 100

Article size

14 kB

Sources cited

28

Sections

6

Revisions

579

Revisions in 90 days

0

Incoming links

3,337

Language editions

60

Views over 12 months

165,720

Created on

November 10, 2002

Wikidata statements

50

Epic — 99.6th percentile of notability

Rarity ranks cards by how famous their subject is: readership, number of languages and incoming links. This tier appears in 4.50% of cards pulled from packs. It says nothing about the card’s power, which is 506 out of 1000 here.

Effect

This card does not fight on its own: it carries a single effect, chosen by its dominant measure.

Fertile CrescentYour beings gain 9% Attack — half outside its type.

Powertype matchups

Strong against

CultureKnowledge

Weak against

HistoryLife

The source article

This card maps to the Wikidata item Q188063, present in 60 Wikipedia editions.

Illustration : file on Wikimedia CommonsMyrabella licence Public domain. Article text licensed under CC BY-SA 4.0.

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